In this category diversity should be paid. The more different the tricks / combos are the better. Rotations, static tricks, combos, flips, bounces, creative show elements, grabs, different starts and landings should be shown as far as possible. Of course different tricks in different combinations also belong to this. Constant repetitions of tricks and combos should result in a deduction of points up to none.

There are several groups, in which tricks are categorized. Each slackliner has to show tricks from each group to score points for this group. Here are the 8 groups:

  • M = Mounts           à different ways to get on the line.)
  • F = Flips                     à all kind of flips: backflip, frontflip, buttflip, Mistyflip, …)
  • Si = Sicks                     à “sick” tricks: Sick nasty, Nasty chest, …
  • R = Rotations           à all kind of rotation: 360°, Buttbounce 540 to BB, Mojo Flat Spin, …)
  • B = Bounces                    à different kinds of bounces: back bounce, chest bounce, butt bounce, lady bounce, …)
  • St = Statics                     à static moves: Front lever, Buddha, double knee drop,…)
  • G/T = Grabs & Taps           à all kinds of grabs and taps: Yokohama BB, squirrel grap, …)
  • C = Creativity           à new tricks and combinations

The slackliner who has shown more different tricks of one group than his opponent gets a point for this group, the other one gets “0” points for this group. It is not the total amount of tricks, but the amount of different tricks of one group that count.
In total, 8 points (for the 8 groups) have to be divided to both slackliners. If the judge cannot make a clear decision, or there is no noticeable difference between the slackliners, the judge should score 0,5 to 0,5 points.
(This system ensures, that a larger number of different tricks, out of different trick groups, are shown!)